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abc123  : (06 September 2010 - 01:05 PM) sorry for my long awayness... I went to boston and then got sick this week has been a recovery week. And next week i'm going back to boston...yay
bro123  : (05 September 2010 - 06:00 PM) sry i dont no much of ely spots... ive never done a single elyos on aion... everyone agrees with me on asmos, its easier than ely. A lot easier
isefire  : (04 September 2010 - 05:20 PM) I can't see the Paths forum? wtffff D:
Jimso  : (04 September 2010 - 11:55 AM) Hi, which version do i need to use it with 1.9.0.3?
GatorDave  : (03 September 2010 - 03:24 PM) Ely
bro123  : (03 September 2010 - 06:19 AM) if ur asmo i got some great spots! one of em i want secret though hehe :-D
bro123  : (03 September 2010 - 06:18 AM) just dont fight aggro mobs then... wat r u asmo or ely?
GatorDave  : (02 September 2010 - 06:48 AM) How do set it to fight mobs that aggro on you?
jface  : (31 August 2010 - 08:46 PM) Waypoints are not enabled as of yet
organico  : (31 August 2010 - 04:50 PM) Could anyone tell me how to set up waypoins?
mehsin  : (31 August 2010 - 01:58 PM) Anyone knows why I can't pick a class when loading up the bot?
mikestorm  : (31 August 2010 - 05:14 AM) hello all how can i set waypoints plz ? thx ^^
albedo99  : (31 August 2010 - 02:20 AM) bot doesnt work wfor me after i upgraded to windows 7 :( doesnt detect the game :(
redkiller  : (29 August 2010 - 10:43 PM) cant u make one of your builds work for infinite?
redkiller  : (29 August 2010 - 10:01 PM) abc123 iam playing on infinitive and i have the same problem as ALFIE
abc123  : (29 August 2010 - 06:53 PM) @Alfie: what server are you playing on?
abc123  : (29 August 2010 - 06:53 PM) hi guys back from boston finally.
Alfie  : (28 August 2010 - 10:22 AM) Does this bot still work? It just makes me stand up and sit down over and over again...
jface  : (26 August 2010 - 05:34 PM) @raymo Yes you can set it up to gather for you. i will make a new guide how to make it right now and post it :D
jface  : (26 August 2010 - 05:32 PM) I am! when im not freaking working 12 hour days, and it so hot out too :P
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I can gather :P

#1 User is offline   jface 

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Posted 02 March 2010 - 18:04

using version 1.3.4.4

Well i have figured out how to get the bot to gather. its hard but also simple i will need a lil help from the creator.
the way i get to gather i actully have to glitch the program, and make the right macros.
I start up mmmbro then select the following
settings for gathering
loot Null
Rest Null
Target Null
Rotate Mbutton
Attack Null
Return Null

uncheck use standard attack
check steal kills
ignore mobs 50
ignore mobs 50

number of times looking before rotating 6 (this alows you time to gather)
you want to make a new class (i call mine gather)
with NOTHING in it (were not going to be fighting

Now in game make a macro call it whatever you want
as following

Macro
/select titanium (where titanium is put whatever you want to gather)
/skill extract vitality

place on your skill bar where ever then go into key mapping and change that button (say key-9) into mbutton (rotate)
Now everything works perfect EXCEPT (this is where i need creator help)
when you start botting it starts to gather then stops because it says
"stopping attack cause target already has a target"
this is where i kindda mess up the program i stop botting which gives me and error not shutting me down
and i quickly start botting again and then the bot only rotates making it gather nearest titanium
and it looks for a mob which it wont find and if it does doesnt matter cause i cant attack it anyway


this is what i get before the crash and after the crash and it continues until i close the screen
so if we can make it attack something that has a target already it would be good for gathering as well
i mean minimal gathering anyway. hope this helps someone i know i love it :P

11:15:58: Player not resting because 100 > restHP 75 and 100 > restMP 75
11:15:58: No monster found during targetting.
11:15:58: Failed to Start or Stop
Error:System.Threading.ThreadStateException: Thread is running or terminated; it cannot restart.
at System.Threading.Thread.StartupSetApartmentStateInternal()
at System.Threading.Thread.Start()
at Voodoo.Structures.Player.Start()
at c.e()
at c.k(Object A_0, EventArgs A_1)
11:15:57: Player not resting because 100 > restHP 75 and 100 > restMP 75
11:15:57: No monster found during targetting.
11:15:55: Rotate key sent.
11:15:54: Player not resting because 100 > restHP 75 and 100 > restMP 75
11:15:54: No monster found during targetting.
11:15:52: Player not resting because 100 > restHP 75 and 100 > restMP 75
11:15:52: No monster found during targetting.
11:15:50: Player not resting because 100 > restHP 75 and 100 > restMP 75
11:15:50: No monster found during targetting.
11:15:48: Player not resting because 100 > restHP 75 and 100 > restMP 75
11:15:48: No monster found during targetting.
11:15:46: Player not resting because 100 > restHP 75 and 100 > restMP 75
11:15:46: No monster found during targetting.
11:15:44: Rotate key sent.
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#2 User is offline   jface 

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Posted 02 March 2010 - 18:14

Sorry i am still working on this... i tried again and while applying steal kills before starting program
seems to work fine just make sure the target key is set to null :D good luck all enjoy gather botting
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#3 User is offline   abc123 

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Posted 02 March 2010 - 18:52

have you tried enabling kill stealing?

nvm i took too long.
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#4 User is offline   jface 

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Posted 02 March 2010 - 19:02

yeah it didnt work the first time but now i got it working sorry :P
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#5 User is offline   wiiimiii 

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Posted 02 March 2010 - 19:09

when i start to gather it immediately cancels it... not sure why

NVM i figured it out thanks this rules.
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#6 User is offline   jface 

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Posted 02 March 2010 - 22:02

yeah you gotta make sure that the steal kills is check cause it assumes it has a diff target
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#7 User is offline   Havok 

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Posted 04 April 2010 - 15:24

View Postjface, on 03 March 2010 - 03:02 AM, said:

yeah you gotta make sure that the steal kills is check cause it assumes it has a diff target


jface, youre my new favorite person. great work.
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